Essays about: "human-computer interaction theories"

Showing result 1 - 5 of 21 essays containing the words human-computer interaction theories.

  1. 1. A Graphical User Interface For The Hanabi Challenge Benchmark

    University essay from Örebro universitet/Institutionen för naturvetenskap och teknik

    Author : Van Hoa Nguyen; [2021]
    Keywords : Hanabi; GUI; HCI; Theory of Mind; Artificial Intelligence; Cooperative; Multi-Agent; Hanabi; GUI; HCI; Theory of Mind; Artificiell Intelligens; Kooperativ; Multi-Agent;

    Abstract : Denna rapport beskriver utvecklingen av ett grafiskt gränssnitt för utvärderingsverktygetHanabi Challenge Benchmark. Utvärderingsverktyget grundar sig på det populärakortspelet Hanabi och presenterar sig själv som en ny riktlinje för forskningav artificiell intelligens med fokus på multi-agentbaserade kooperativa utmaningar. READ MORE

  2. 2. Virtual(ly) Human: How Anthropomorphic Presentations of Virtual Humans in Advertisements Affect Consumer Attitudes and Intentions

    University essay from Handelshögskolan i Stockholm/Institutionen för marknadsföring och strategi

    Author : Kristoffer Karlsson Svärd; William Svahn; [2019]
    Keywords : Anthropomorphism; Virtual influencer; Computer-generated imagery; Artificial intelligence; Marketing;

    Abstract : The phenomenon of virtual influencers - artificially intelligent virtual humans - can today be observed on social media platforms. Little is yet known about the effects of using such non-human entities in an advertising context. READ MORE

  3. 3. A Norm Creative Perspective : Understanding users through norm creative theories

    University essay from Umeå universitet/Institutionen för informatik

    Author : Stefan Karlsson; [2018]
    Keywords : Human-computer interaction; Interaction-design; User experience design; User research; Norm criticality; Norm creative methods; Social norm;

    Abstract : There is a saying that we should not attempt to fix what is not broken, but we cannot afford to stick tothat mindset if we want to be able to design products and services that matter to the user. We shouldbroaden our views, explore new things and see what we can learn from them and use that knowledge toexpand on our existing methods. READ MORE

  4. 4. The Reflective HCI Practitioner : a Study of Problem Framing in Human-Computer Interaction Practice

    University essay from Umeå universitet/Institutionen för informatik

    Author : Andreas Philippi; [2018]
    Keywords : HCI practice; HCI methods; problem framing; reflective practice;

    Abstract : The HCI community is well aware of the gap between research and practice in the field. The issue is often discussed in terms of the applicability and adaption of theories and methods to the real world, but both categories seem insufficient for explaining how practitioners navigate the complexity of the problems they work on. READ MORE

  5. 5. The digital nudge : A study of the design principles in digital nudging and it´s presence on ascendant online stores

    University essay from Södertörns högskola/Medieteknik

    Author : Anna Delden; Ellen Persson; [2018]
    Keywords : Nudging; Digital Nudging; Nudges; Decision-making; Design Elements; User Experience; User Interface; Persuasive Design; Digital Environment; Online Stores; Decision support; Decision-support system; Nudging; digital nudging; nudge; beslutsfattande; designelement; användarupplevelse; användargränssnitt; övertygande design; digital miljö; e-butik; beslutsstöd; beslutsstödsystem;

    Abstract : Digital nudging is a relatively new phenomenon that is increasingly mentioned and demanded in human-computer interaction. The concept originates from behavioral economics and aims to help individuals make better decisions that are beneficial to the individual as well as the society, by making subtle changes to the environment in which the decision is made. READ MORE