Essays about: "tv-spel"
Showing result 11 - 15 of 21 essays containing the word tv-spel.
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11. Dialect representation : Language varieties in The Witcher 3: The Wild Hunt
University essay from Högskolan Väst/Avd för utbildningsvetenskap och språkAbstract : This study examines the dialect representation in CD PROJEKT RED's video game The Witcher: Wild Hunt. The study intends to contribute to an already narrow sociolinguistic field of research of how dialects are represented in video games, more precisely role-playing games. READ MORE
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12. Swedish Sign Language Skills Training and Assessment
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : Sign language is used widely around the world as a first language for those that are unable to use spoken language and by groups of people that have a disability which precludes them from using spoken language (such as a hearing impairment). The importance of effective learning of sign language and its applications in modern computer science has grown widely in the modern aged society and research around sign language recognition has sprouted in many different directions, some examples using hidden markov models (HMMs) to train models to recognize different sign language patterns (Swedish sign language, American sign language, Korean sign language, German sign language and so on). READ MORE
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13. Evolving Neuromodulatory Topologies for Plasticity in Video Game Playing
University essay from Blekinge Tekniska Högskola/Institutionen för programvaruteknikAbstract : In the last decades neural networks have become more frequent in video games. Neuroevolution helps us generate optimal network topologies for specific tasks, but there are still still unexplored areas of neuroevolution, and ways of improving the performance of neural networks, which we could utilize for video game playing. READ MORE
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14. The effect of environmental factors on the human behavior in game like environments
University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)Abstract : In most modern video games, character behavior is scripted. No matter how many times the player exploits a weakness, that weakness is never repaired. To create realistic artificial intelligence in games, it is important to understand how people reason in game like environments and how they arrive at their decisions. READ MORE
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15. Design with Virtual Reality in Mind
University essay from Högskolan på Gotland/Institutionen för speldesign, teknik och lärandeAbstract : This paper features an analysis of how some games are better designed for virtual reality than others and what we can learn from the games that work better to improve those that do not work as well. The thesis will briefly go through some of the problems in working with virtual reality. READ MORE