Essays about: "virtuella miljöer"

Showing result 21 - 25 of 68 essays containing the words virtuella miljöer.

  1. 21. Prototyping a formal system modeling workbench in the java ecosystem : A Domain Specific Language in Groovy

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Joakim Savegren; Joar Edling; [2022]
    Keywords : ForSyDe; Models of Computation; Domain Specific Language DSL ; Data-flow; Embedded Software; Modeling; Programvara för inbyggda system; ForSyDe; Beräkningsmodeller; Domänspecifika språk; Data flöde; Modellering;

    Abstract : Modeling is a fundamental property in today’s development of embedded systems. Models of computation enable us to describe the functionality and characteristics of a system on a higher abstraction level which gives the designer great insight in the behavior of the final implemented system at a very early stage in the design process. READ MORE

  2. 22. Atmosfäriska Landskap : att uppleva och gestalta det immateriella

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Tove Rubensson; [2021]
    Keywords : immaterialitet; atmosfär; sinnesförnimmelser; perception; landskapsupplevelser; gestaltning; representation; immaterial; atmosphere; sensation; perception; landscape experience; design; representation;

    Abstract : Den här uppsatsen undersöker hur landskapets atmosfär och immateriella kvaliteter upplevs samt vilka möjligheter en som landskapsarkitekt har att gestalta och representera dessa. Inledningsvis presenteras teorier om hur landskap upplevs. READ MORE

  3. 23. THE EFFECT OF DIFFERENT INSTUNCTIONS ON SPATIAL LEARNING IN A VIRTUAL ENVIROMENT

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Khonde Triphose; [2021]
    Keywords : virtual environment; silcton; spatial knowledge; human navigation; instructions ; gender; mental rotation test; SBSOD; virtuella miljöer; silcton; rumsligt minne; navigera; instruktion; kön; mental rotation test; SBSOD;

    Abstract : A desktop virtual reality environment of a campus area (called Silcton) was used to examine how instructing participants on performing exploration in an unfamiliar environment impacts the acquired spatial knowledge. Participants explored the Silcton virtual environment, after having received differing instructions on what to do. READ MORE

  4. 24. The Impact of Social Distancing on Evacuations using Crowd Simulations

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Emrik Hydén; [2021]
    Keywords : Crowd; evacuation; simulation; social distance; COVID19; Folkmassa; evakuering; simulering; social distansering; COVID19;

    Abstract : During pandemics such as the Coronavirus Disease 2019 (COVID19), some government agencies might recommend that citizens keep distance to other people when moving in public environments; this distance is often referred to as social distancing. Since social distancing limits how people are allowed to move in an environment, it could prove to become an obstacle during situations such as evacuations. READ MORE

  5. 25. Object Selection by Relative Hand to Cursor Mapping : Design and Evaluation of a 2D-Object Selection Technique for Hand Tracking in Virtual Environments

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Mikael Dahlgren; [2021]
    Keywords : ;

    Abstract : Hand and tracker jitter negatively affect performance with ray-casting in virtual environments, making it difficult to acquire small objects which require high levels of precision. This study evaluates an alternative target acquisition technique for 2D-interfaces in virtual environments with relative hand-to-cursor mapping. READ MORE