Essays about: "A B Testing"
Showing result 16 - 20 of 152 essays containing the words A B Testing.
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16. Augmented Reality-Assisted Techniques for Sustainable Lithium-Ion EV Battery Dismantling
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : The increasing adoption of electric vehicles (EVs) brings forth the challenge of effectively managing the second-life and end-of-life cycles for lithium-ion batteries. Augmented Reality (AR) offers a promising solution to sustainably and efficiently dismantle these batteries. READ MORE
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17. Countermovement Jump To Monitor Neuromuscular Fatigue In Endurance Athletes : A correlation study between training load and CMJ-variables
University essay from Umeå universitet/Avdelningen för idrottsmedicinAbstract : Training load monitoring is crucial to examine fatigue status. The currently available methodsshow diverse validity, and each come with their limitations. The advantages of CMJ are manyand seem to be useful within team sports, although its use on endurance athletes needs moreresearch. READ MORE
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18. Origin of blue straggler stars in the Milky Way halo
University essay from Lunds universitet/Astrofysik; Lunds universitet/Fysiska institutionenAbstract : Blue straggler stars (BSSs) are exotic stellar objects that appear to be younger than the age of the population they come from suggests. They are observed as the extension of the main sequence stars, beyond the turn-off point. READ MORE
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19. Positiv förstärkning i samband med träning och hantering av höns inför blodprovstagning
University essay from SLU/Dept. of Animal Environment and HealthAbstract : The welfare of laboratory animals is an important issue that has gained more and more attention in society. Laying hens (Gallus Gallus Domesticus) is one of the species that is used in animal testing. READ MORE
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20. The Impact of Gamification on User Engagement in a Secondhand E-commerce platform
University essay from Linköpings universitet/Institutionen för datavetenskapAbstract : Using game elements in a non-game context, called gamification, has grown popular recently and can be seen in education, health, and on e-commerce websites. In this thesis, the use of game elements, specifically badges is evaluated on a secondhand website. READ MORE