Essays about: "computer based education"

Showing result 11 - 15 of 76 essays containing the words computer based education.

  1. 11. An Approach for Defining and Measuring Student’s Knowledge in Online Education Systems

    University essay from Linnéuniversitetet/Institutionen för datavetenskap och medieteknik (DM)

    Author : Xiaohe Zhu; Katronnada Hmidi; [2022]
    Keywords : knowledge definition; knowledge measurement; online education systems; Bayesian Knowledge Tracing; machine learning;

    Abstract : The educational industry has evolved with the development of computer technology. The online education system (OES) provides a more effective and efficient educational strategy for students benefiting from computer science technologies. READ MORE

  2. 12. Design Specifications for an Interactive Teaching Tool for Game AI using Gomoku

    University essay from Uppsala universitet/Institutionen för informationsteknologi

    Author : Erik Nygren; [2022]
    Keywords : ;

    Abstract : This thesis seeks to understand and improve how students can learn the fundamentals of strategic game AI using a game-like application. The work focuses on the design specifications of a mockup application that can be used to teach a user the concepts behind the Minimax and Alpha-Beta Pruning algorithms using the strategic game Gomoku. READ MORE

  3. 13. Investigating MOOCs with the use of sentiment analysis of learners' feedback. What makes great MOOCs across different domains?

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Natalia Nefedova; [2022]
    Keywords : MOOC; Massive Open Online Courses; Sentiment Analysis; Distance Learning; Topic modeling;

    Abstract : Recently, distance education has become popular and has gotten much attention. Information and Communication Technology advances fostered distance learning creation and enabled individuals to participate in the education process via various web-based platforms and study entirely online. Thus, the notion of e-learning and distance learning emerged. READ MORE

  4. 14. Identifying users based on their VR behavioral patterns

    University essay from Örebro universitet/Institutionen för naturvetenskap och teknik

    Author : Nicklas Ritola; [2022]
    Keywords : Virtual Reality; Biometric; Beha ioral Pattern; Teleoperation; identification; Machine Learn­ing; Data Collection; Computer Science; Computer Engineering;

    Abstract : A$ Virtual Reality (VR) becomes increasingly popular and affordable, and is applied in other fields than entertainment, such as education and industrial use, there is also a grow­ing risk related to its integrity and security. VR equipment tracks user biometric data as a means to interact with the VR environment, which creates sets of biometric data that could be used to identify u ers. READ MORE

  5. 15. Holographic Communications Technologies : A qualitative study on the ethical and\or legal challenges based on the stakeholders' perspectives

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Natalia Giogiou; [2022]
    Keywords : Digital Ethics; Digital Technology; Ethics in Information Digital Technology; Extended Reality; Holographic Communications Technologies; Ethical Design; Value Sensitive Design; Ethical Framework; Ethical Technology Assessment; Human Computer Interaction; Qualitative Research; Επικοινωνίες μέσω ολογραμμάτων; Ηθική Ψηφιακών Μέσων και Πληροφοριακών Συστημάτων; Νομικοί και Ηθικοί Κίνδυνοι Επικοινωνιών μέσω Ολογραμμάτων;

    Abstract : Holographic communications technologies are a new digital technology being currently  developed by companies to be available to the public in the near future. Through holographic  communications technologies, the image of one user located in one place can be captured with  special equipment from different angles, so that its three-dimensional depiction is created  realistically. READ MORE