Essays about: "game studies in different decades"

Showing result 1 - 5 of 7 essays containing the words game studies in different decades.

  1. 1. VIDEO GAME-BASED LANGUAGE LEARNING AND LITERACY A systematic review of the current state of research on video game-based learning and language learning

    University essay from Institutionen för tillämpad informationsteknologi

    Author : Oscar Holst; [2023-02-01]
    Keywords : game-based learning; language learning; literacy;

    Abstract : Over the last decades, the video game medium has become increasingly popular-ized and technologically advanced. Consequently, the learning sciences have started to investigate the pedagogical potential of this medium. Literacy researchers have argued that unique features of the video game medium offer possibilities for effective language learning. READ MORE

  2. 2. Crowdsourcing Sources : Designing a media catching service for media and PR in Sweden

    University essay from KTH/Skolan för datavetenskap och kommunikation (CSC)

    Author : Johanna Gruszka; [2016]
    Keywords : crowdsourcing; media catching; public relations; storytelling;

    Abstract : For decades, the relationship between journalists and PR representatives has been found to be a difficult one, due to a lot of economic and professional pressure on journalists, and PR agents trying to push their agenda. Digitalization has brought many new tools into the game and one of them is turning this relationship around: Media Catching. READ MORE

  3. 3. Utvärdering av utbildningens påverkan på skotarförarens planering och arbetsmetodik

    University essay from SLU/Department of Forest Biomaterials and Technology (from 131204)

    Author : Emil Brangenfeldt; [2016]
    Keywords : skotning; Ponsse; produktivitet; skotningsavstånd; samlastning; lastningsdensitet;

    Abstract : Vikten av att hålla nere kostnaderna och minska bränsleförbrukningen samtidigt som produktiviteten ökar har fått ett större fokus i skogsbruket. Fokus har de senaste decennierna legat på att öka effektiviteten på maskinsidan. READ MORE

  4. 4. Planering med barns perspektiv : en studie om barn och ungas roll som medborgare och aktörer i spelet om stadens framtid

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Elin Madsen; [2015]
    Keywords : barn; ungdom; barnkonventionen; barns perspektiv; barnperspektiv; medverkan; delaktighet; inflytande; samhällsplanering;

    Abstract : Det finns idag lagar och internationella rekommendationer som förespråkar barn och ungas rättighet och möjlighet till reellt inflytande i processer som rör dess fysiska miljö. Detta examensarbete syftar till att skapa en större förståelse för vilka förutsättningar dagens kommunala fysiska planeringsprocesser står inför i frågan om barn och ungas möjlighet till medverkan och inflytande. READ MORE

  5. 5. Game Audio in Audio Games : Towards a Theory on the Roles and Functions of Sound in Audio Games

    University essay from Ljud- och musikproduktion

    Author : Rickard Åsén; [2013]
    Keywords : Audio game machinery; Sound analysis; Game studies; Roles of sound; Virtual environment; Accessibility; Sound perception; Auditory worlds; Sound functionalities; Transdiegetic communication;

    Abstract : For the past few decades, researchers have increased our understanding of how sound functions within various audio–visual media formats. With a different focus in mind, this study aims to identify the roles and functions of sound in relation to the game form Audio Games, in order to explore the potential of sound when acting as an autonomous narrative form. READ MORE