Essays about: "player character"

Showing result 6 - 10 of 85 essays containing the words player character.

  1. 6. How does the perceived personality traits affect a player's choice of non-player characters?

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Anran Bao; [2023]
    Keywords : non-player character design; player ’ s choice; Big Five; personality perception;

    Abstract : The personality traits of NPC characters are key elements in the complex interactions within games. This study, based on the Big Five personality theory, aims to explore how the perceived personality of NPC characters influences player choices. READ MORE

  2. 7. Are we ready to talk about feminist game mechanics?

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Caterina Blomgren; [2023]
    Keywords : feminism; video games; game mechanics; procedurality; procedural feminism; feminist games;

    Abstract : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. READ MORE

  3. 8. The impact of integrating Artificial Intelligence into the video games industry. : A case study.

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Nele Bonn; [2023]
    Keywords : Artificial intelligence; Machine Learning; Generative AI; Video Games; Gaming; Artificiell intelligens; Machine Learning; Generativ AI; TV-spel; Gaming;

    Abstract : Artificial Intelligence (AI) possesses the potential to profoundly reshape numerous established industries, including the video games industry. This transformative potential arises from algorithms that operate not only on a technical level, but also on a creative and artistic level, particularly with the advent of generative AI. READ MORE

  4. 9. Bleed and Identity : A conceptual model of bleed and how bleed-out from role-playing games can affect a player’s sense of self

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Kjell Hedgard Hugaas; [2022]
    Keywords : Sense of Self; Identity; Role-Playing; RPGs; Larp; Bleed; Transformative Play;

    Abstract : The RPG concept of bleed describes the spillover of physical states, mental states, physicality, values, opinions and other similar concepts from player to character and vice versa. Over the years there have been several specific types of bleed suggested by numerous theorists, but how these suggested types stand in relation to each other has yet to be theorized. READ MORE

  5. 10. A Close Reading of Two Invisible Survival-Horror Characters: : A comparison between the Kaernk from Amnesia: The Dark Descent and the Walrider from Outlast

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Ariana Morgana; Ricky Lilja; [2022]
    Keywords : character design; close-reading; enemy design; horror games; invisible enemy; survival horror; video games; Walrider; Outlast; Kaernk; Amnesia: The Dark Descent;

    Abstract : This thesis looks at two invisible characters, the Kaernk from Amnesia: The Dark Descent and the Walrider from Outlast, to investigate how these characters are incorporated into and contribute to elements found within survival-horror games, and how their design affects the player. The thesis uses a close-reading methodology adapted for video-games to generate data used to first describe each of the characters and the scenario where they are first encountered, and later analyze and discuss the data, as well as compare the data from each character to one another. READ MORE