Essays about: "sound design"

Showing result 26 - 30 of 371 essays containing the words sound design.

  1. 26. Do Players Perceive Emotional Content in Ambiances in Games?

    University essay from Luleå tekniska universitet/Institutionen för ekonomi, teknik, konst och samhälle

    Author : Arvid Carlsson; [2023]
    Keywords : Sound Engineer; Sound Design; Games; Emotions; Ambiance;

    Abstract : Ambience or ambient sound is normally defined as the background sounds that are used to create a sense of atmosphere. This paper is about players, and if they perceive emotional content in ambiences in games. READ MORE

  2. 27. Soma Sonic : Creating Awareness through Senory Experience

    University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)

    Author : John Cowhie; [2023]
    Keywords : Interaction design; health and wellbeing; Sonic Interaction; Movement;

    Abstract : With this thesis project I plan to create an embodied and sonic interactive experience. The theoretical basis brings together Somaesthetic Design and Deep Listening practices in the form of a movement based, sound installation. The results of engagement aim to develop awareness and with deep engagement produce a nonduality state. READ MORE

  3. 28. Deep convolution neural network for attention decoding in multi-channel EEG with conditional variational autoencoder for data augmentation

    University essay from Lunds universitet/Institutionen för reglerteknik

    Author : M Asjid Tanveer; [2023]
    Keywords : Technology and Engineering;

    Abstract : Objectives: This project aims to develop a deep learning-based attention decoding system that can distinguish between noise and speech in noise and also identify the direction of attended speech from the brain data recorded with electroencephalography (EEG) instruments. Two deep convolutional neural network (DCNN) models will be designed: (1) one DCNN model capable of classifying incoming segments of sound as speech or speech in background noise, and (2) one DCNN model identifying the direction (left vs. READ MORE

  4. 29. Spatialisation of Binaural Audio With Head Tracking in First-Person Computer Games

    University essay from Stockholms universitet/Institutionen för data- och systemvetenskap

    Author : Patrik Bergsten; Mikita Kihan; [2023]
    Keywords : Sound localisation; head tracking; binaural; audio; computer games; experiences;

    Abstract : Audio in today’s first person computer games plays a vital role in informing players about their surroundings as well as general gameplay elements. Awareness of the direction, distance, and spatial placement of audio sources can be crucial for players in various contexts. READ MORE

  5. 30. Exploration of Sound Design and Sound Representation Techniques for Improving Inclusiveness, Player Performance, and Player Experience in Video Games

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Benjamin Esdor; [2023]
    Keywords : Sound Design; Audio Cues; Video Games; Inclusiveness; Visual Impairment; Deaf and Hard of Hearing; Ljuddesign; Ljudsignaler; Videospel; Inkludering; Synskadade; Döva och hörselskadade;

    Abstract : This study aimed to explore sound design and sound representation techniques to strengthen the inclusion of players with sensory disabilities alongside non-disabled players. Additionally, it aimed to identify characteristics in inclusiveness components for video games. READ MORE