Essays about: "think-aloud"

Showing result 16 - 20 of 104 essays containing the word think-aloud.

  1. 16. Support in-video content searching and result visualization of the flipped classroom

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Siyuan Su; [2022]
    Keywords : Video content search; information visualization; usability evaluation.;

    Abstract : This work presents an interactive visualization tool for video content searching for lecture videos in a flipped classroom course Visualization. The search is performed using the video caption with a client-site search engine Lunr. READ MORE

  2. 17. Interpretation of UI icon design : A case study how people interpret GUI icons in video games

    University essay from Högskolan i Skövde/Institutionen för informationsteknologi

    Author : Gizela Wikström; [2022]
    Keywords : GUI; UX; iconography; interpretation; game development; video games; culture;

    Abstract : This study has examined what design principles help make more understandable UI icons and what aspects are most important when understanding the functionality of UI elements. Prior to this study, 15 UI icons representing items and actions were drawn asstudy subjects together with a prototype game to provide game context to the testers. READ MORE

  3. 18. Providing Written Formative Feedback for the Diverse Classroom : A case study of a Swedish lower-secondary EFL classroom

    University essay from Linnéuniversitetet/Institutionen för språk (SPR)

    Author : Bianca Carter; [2022]
    Keywords : EFL; Diversity; Formative Feedback; Sociocultural Theory; Quadrant Model.;

    Abstract : The study, designed as a case study, aimed to explore an EFL teacher’s process of producing individualised written formative feedback to further the English language development of the diverse student body of one eighth-grade class in southern Sweden. The research questions were approached from a teacher’s perspective. READ MORE

  4. 19. User experience of art museums online

    University essay from Malmö universitet/Institutionen för datavetenskap och medieteknik (DVMT)

    Author : Linn Moiety; [2022]
    Keywords : ;

    Abstract : Today's requirements for digital presence mean that museums must think outside the box. Digital strategies or manifestations may serve as a foundation to stand on, but in the end, it is the museum's visitors' needs that need to be fulfilled. READ MORE

  5. 20. Comparison of VR-interviews to Online Video Conferencing Software and its Impact on User Experience : Studying the experience of VR-interviews compared to generic online video conferencing software like Zoom and MS Teams and its impact on the Interviewer and the Candidate

    University essay from Jönköping University/JTH, Avdelningen för datateknik och informatik

    Author : Rishit Rakesh Bhalja; Christoffer Ramsten; [2022]
    Keywords : User Experience; Interview; Virtual Reality; Recruitment E-Recruitment;

    Abstract : With the recent advancement of computer technology, having an immersive experience has become more accessible. A technology that offers that is the one of virtual reality, or VR, for short, which immerses the user in another reality that is artificially constructed. READ MORE