Essays about: "Filip Håkansson"

Found 4 essays containing the words Filip Håkansson.

  1. 1. Representing video game style with procedurally generated content : How wave function collapse can be used to represent style in video games

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Filip Hedman; Martin Håkansson; [2023]
    Keywords : Procedural content generation; Procedural generation; Wave function collapse; Video games; Platform game; Expressive range; Generering av procedurinnehåll; Processuell generering; Vågfunktion kollaps; Videospel; Plattformsspel; Uttrycks räckvidd;

    Abstract : As the video gaming industry continues to grow, developers face increasing pressure to produce innovative content swiftly and cost-effectively. Procedural Content Generation (PCG), the use of algorithms to automate content creation, offers a solution to this problem. READ MORE

  2. 2. Safe Configurable Multitenant SaaS

    University essay from Linköpings universitet/Programvara och system

    Author : Adam Leijonhufvud; Filip Håkansson; [2020]
    Keywords : multitenant; SaaS; compiling; code;

    Abstract : Cloud computing is a significant step forward in computer science. It enables customers to use applications on devices such as telephones, tablets, and computers over the internet. However, in the case of some applications, moving to the cloud can be challenging. Enterprise Resource Planning (ERP) is one example of such an application. READ MORE

  3. 3. Stroop color coding and the relationship of personality in performance : An experimental study on Stroop color coding controlling for personality traits

    University essay from Linnéuniversitetet/Institutionen för psykologi (PSY)

    Author : Fanny Lundgren; Modin Håkansson Filip; [2019]
    Keywords : Personality; big six; Stroop color coding test; stress; coping; distraction.;

    Abstract : The Stroop Color coding and word test (Stroop, 1935) is a well-known phenomenon investigating cognitive inhibition, cognitive speed, attention and cognitive flexibility. The Stroop effect refers when processing a stimulus while being exposed to another stimuli simultaneous interfering with the first (Scarpina & Tagini, 2017). READ MORE

  4. 4. Developing a Workflow for Cross-platform 3D Apps using Game Engines

    University essay from Lunds universitet/Institutionen för designvetenskaper; Lunds universitet/Ergonomi och aerosolteknologi

    Author : Linus Håkansson; Filip Larsson; [2013]
    Keywords : Unity; Kinect; cross-platform; Qualisys; game; Technology and Engineering;

    Abstract : Cross-platform developing is not a new approach. However, considering it is common for developers to release an application exclusively for a single platform, the use of cross-platform developing is noticeably low. In this master’s thesis, aspects regarding the development of a cross-platform 3D application is examined and discussed. READ MORE