Essays about: "player interaction"
Showing result 11 - 15 of 92 essays containing the words player interaction.
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11. Game Characters and Attachment : To what extent do interactions facilitate or promote the player’s attachment to a non-player character in a pet simulator game?
University essay from Uppsala universitet/Institutionen för speldesignAbstract : In this study, we attempt to test whether more mechanics cause players to become more attached to a simulated pet over time. In order to find this out, we created a pet simulator game, split it into four versions with different levels of interaction for the player, going from no interaction to three discrete interactions. READ MORE
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12. Embracing Rascals in the Online Battlefield : Game Mechanics that Promote Collaboration Between Players in PvPvE Multiplayer Competitive Shooters
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis project examines social interactions in PvPvE Online Multiplayer Survival Shooters and proposes mechanics that promote connection among players, hooking rascal players who invent new ways to play the game, into the game spirit rather than engaging in toxic play. To do that, I followed a Research-through-design methodology, engaged with games, game designers, and gamers, and designed storyboards presenting examples of mechanics that promote players' connection. READ MORE
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13. APPLYING GAMIFICATION ELEMENTS TO AN ONLINE CASINO PLATFORM
University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)Abstract : Gamification is one of the most effective ways of creating and keeping high engagement among people. It is a deep exploration into what makes a game fun and how to apply those fun and engaging elements in real-life productive activities. READ MORE
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14. Virtual Reality Language Learning : Designing some VR Wor(l)ds
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis project explores the application of the ecological approach to learning in Virtual Reality (VR), investigates the role of educational games in language learning, creates a playground and a modified game for Swedish language, and proposes the concept VR wor(l)ds for language learning and practice. Following an Interaction Design methodology and drawing from ecological psychology, game studies and user research, the qualities of a virtual language learning environment are established. READ MORE
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15. Analyzing player experience of multi-platform games : A case study of a single-player game
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : The player experience (PX) of games can be inspected in various ways to help developers understand the essential ingredients for a successful and engaging game design. Users are even able to experience games on a variety of different gaming platforms, which presents more ways of interaction compared to games that are restricted to only a single gaming platform. READ MORE