Essays about: "acceptance mobile"

Showing result 6 - 10 of 98 essays containing the words acceptance mobile.

  1. 6. Designing Migraine Applications : A Qualitative Interview Study on Migraine Patients' Motivation of using Mhealth Applications

    University essay from Linköpings universitet/Institutionen för datavetenskap

    Author : Eliasz Brzeskot Ganning; [2023]
    Keywords : migraine; mhealth; migraine application; migraine documentation; digital health; e-health; thematic analysis; design; interview; migrän; migränapplikation; hälsoapplikation; digital vård; intervjustudie; e-hälsa; tematisk analys; design;

    Abstract : Migraine is ranked as the third most widespread disease in the world by Global burden of Disease and study 2010. To reduce pressure on health care and also help patientsunderstand their condition, mobile health applications have become increasingly popularand accessible. READ MORE

  2. 7. Augmented Reality-Assisted Techniques for Sustainable Lithium-Ion EV Battery Dismantling

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Diana Cristina Culincu; [2023]
    Keywords : Augmented Reality; Electric Vehicle Batteries; Lithium-Ion Batteries; Battery Dismantling; Battery Disassembly; Battery Recycling; Photogrammetry; 3D modelling; 3D Reconstruction; Vuforia; Unity; Blender; Figma; Polycam; Sustainability; Förstärkt verklighet; Batterier för elektriska fordon; Litiumjonbatterier; Batteriavmontering; Batteriuppdelning; Batteriåtervinning; Fotogrammetri; 3Dmodellering; 3D-rekonstruktion; Vuforia; Unity; Blender; Figma; Polycam; Hållbarhet;

    Abstract : The increasing adoption of electric vehicles (EVs) brings forth the challenge of effectively managing the second-life and end-of-life cycles for lithium-ion batteries. Augmented Reality (AR) offers a promising solution to sustainably and efficiently dismantle these batteries. READ MORE

  3. 8. Critical Factors that Affect the Adoption of Mobile Payment Services in Developed and Developing Countries

    University essay from Uppsala universitet/Institutionen för informatik och media

    Author : Ehtasham Naeem Qadri; [2023]
    Keywords : Mobile Payment Services; Technology Adoption; Critical factors; Developed Countries; Developing Countries; TAM; UTAUT2; Sweden; Estonia; Germany; Pakistan; Sri Lanka;

    Abstract : The financial services division has been significantly impacted by the emergence of mobile payments, which can be attributed to the fast progressions in mobile technology and the widespread adoption of smartphones. The present research investigates critical factors prompting the adoption of mobile payment services in developed and developing countries, namely Sweden, Estonia, Germany, Pakistan, and Sri Lanka. READ MORE

  4. 9. Evasion Attacks Against Behavioral Biometric Continuous Authentication Using a Generative Adversarial Network

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Herman Blenneros; Erik Sävenäs; [2021]
    Keywords : Continuous Authentication; Generative Adversarial Network; evasion; biometrics;

    Abstract : The aim of the project was to examine the feasibilityof evading continuous authentication systems with a generativeadversarial network. To this end, a group of supervised andunsupervised state-of-the-art classifiers were trained on a publiclyavailable dataset of stroke patterns on mobile devices. READ MORE

  5. 10. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    University essay from Blekinge Tekniska Högskola

    Author : Emmanuel Adebayo; [2021]
    Keywords : Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Abstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE