Essays about: "game design and development"
Showing result 26 - 30 of 254 essays containing the words game design and development.
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26. Exploring Resilience Building in Soulsborne Games
University essay from Uppsala universitet/Institutionen för speldesignAbstract : This study investigates how players experience psychological benefits, specifically in promoting resilience and positive behavior change, in Soulsborne games. It is important to note that this study does not suggest video games as a substitute for professional therapy or mental health treatment. READ MORE
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27. The collider tool project
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. READ MORE
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28. Attributes of Tool Development : Proceduralism for the Environment Artist
University essay from Blekinge Tekniska HögskolaAbstract : This paper explores what attributes are important for the creation of environment art tools. The purpose of this is to make sure that when a tool is to be developed, it will be done properly within a given time frame. This is important since the cost of tool development is high in both time and capital spent. READ MORE
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29. A Peer-to-Peer Networking Framework for Scalable Massively Multiplayer Online Game Development in Unity
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : This thesis investigates designing and implementing a peer-to-peer (P2P) networking frameworkfor Unity, a popular game engine, intending to offer a scalable and efficient solution forconstructing networked multiplayer games. The research covers an analysis of a P2P networkarchitecture, transport layer protocols, challenges in NAT traversal, and peer list management. READ MORE
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30. Assessing cybersecurity within game companies : An interview study
University essay from Högskolan i Skövde/Institutionen för informationsteknologiAbstract : This study examines the understanding of cybersecurity, with a distinct focus on the culture and awareness of cybersecurity within the Swedish game development industry. Utilising a qualitative research design, five semi-structured interviews were conducted with professionals in the domain, and the results are discussed and compared with relevant prior studies. READ MORE