Essays about: "Unity 3D game engine"
Showing result 1 - 5 of 17 essays containing the words Unity 3D game engine.
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1. Radar and sea clutter simulation with Unity 3D game engine
University essay from Linköpings universitet/Programvara och systemAbstract : Game engines are well known for their use in the gaming industry but are starting to have an impact in other areas as well. Architecture, automotive, and the defence industry are today using these engines to visualise and, to some extent, test their products. READ MORE
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2. Math Visualizations in VR
University essay from Högskolan i Halmstad/Akademin för informationsteknologiAbstract : Visualization of linear algebra with virtual reality (VR) can be helpful for math teachers. A study has shown more engagement, focus, and active learning through immersion and interactivity, supplementing opportunities for visualizing abstract concepts. READ MORE
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3. The collider tool project
University essay from Stockholms universitet/Institutionen för data- och systemvetenskapAbstract : The emphasis on making game development more accessible to novice users is becoming increasingly more common. Gone are the days when game development was a pursuit only available for those with a broad programming background or extensive technical skills. READ MORE
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4. Unity 3D Traffic Simulation investigating the impacts of safe distance on traffic flow : Investigating how safe distance impacts traffic flow on a one lane highway during three road scenarios
University essay from KTH/DatavetenskapAbstract : With ever expanding transport needs and roads becoming increasingly congested, more people than ever before spend significant parts of their daily life stuck in traffic. One common cause of delays and queue formation is drivers attempting to adjust their speed in relation to the vehicle in front. READ MORE
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5. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building
University essay from Göteborgs universitet/Institutionen för data- och informationsteknikAbstract : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. READ MORE