Essays about: "image rendering"

Showing result 21 - 25 of 122 essays containing the words image rendering.

  1. 21. MIGRATION OF FLUID DURING DEFORMATION OF MOLTEN DEUTRATED ICE USING 3D IMAGE ANALYSIS

    University essay from Göteborgs universitet/Institutionen för geovetenskaper

    Author : Uzochukwu Damian Akwuba; [2021-09-14]
    Keywords : Ice; Deformation; Tomography; Fluid Migration; Fractures;

    Abstract : The behaviour of in ltrating and intergranular uid in an ice body is essential in understanding the de ection of the glacier body. The movement of the uid during deformation is most naturally controlled by compressive stress and temperature gradient which is important in understanding the behaviour of the glacier body. READ MORE

  2. 22. Improving Ray Tracing Performance with Variable Rate Shading

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Alexander Dahlin; [2021]
    Keywords : Ray Tracing; Variable Rate Shading; Rendering; Real-Time; Reflections; Strålspårning; Variable Rate Shading; Rendering; Realtid; Reflektioner;

    Abstract : Background. Hardware-accelerated ray tracing has enabled ray traced reflections for real-time applications such as games. However, the number of rays traced each frame must be kept low to achieve expected frame rates. READ MORE

  3. 23. Performance Assessment of Networked Immersive Media in Mobile Health Applications with Emphasis on Latency

    University essay from Blekinge Tekniska Högskola

    Author : Emmanuel Adebayo; [2021]
    Keywords : Performance Assessment; Networked Immersive Media; Cloud Virtual Reality; Cloud Network; Edge Network.;

    Abstract : Cloud VR/AR/MR (Virtual Reality, Augmented Reality, and Mixed Reality) services representa high-level architecture that combines large scale computer resources in a data-center structurestyle set up to render VR/AR/MR services using a combination of very high bandwidth, ultralow latency, high throughput, latest 5G (5th Generation) mobile networks to the end users.  VR refers to a three-dimensional computer-generated virtual environment made up ofcomputers, which can be explored by people for real time interaction. READ MORE

  4. 24. Landskapsarkitektens retoriska grepp i tävlingsvisualiseringar

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Malin Jansson; [2021]
    Keywords : retorik; bildretorik; bildteori; visualisering; visualisera; rendering; collage; liverendering; modell; intervju; övertyga; persuasio; pathos; logos; ethos; tävling; arkitekttävling; tävlingsförslag; kommunikation; informationsbild; reklam; propaganda; kapitalism; konst; bildkommunikation; visuell representation; teoriutveckling; teori; fake view; kritik;

    Abstract : I deltagandet av arkitekttävlingar är visualiseringen det främsta verktyget för kommunikation. Hur vi väljer att ge form åt dessa påverkar chansen till vinst. För att ta reda på hur visualiseringar kan stärka tävlingsförslaget har jag utgått från konsten att övertyga. READ MORE

  5. 25. Learning from 3D generated synthetic data for unsupervised anomaly detection

    University essay from Uppsala universitet/Avdelningen för visuell information och interaktion

    Author : Hampus Fröjdholm; [2021]
    Keywords : machine learning; synthetic data; anomaly detection; physically based rendering; maskininlärning; syntetisk data; anomalidetektion;

    Abstract : Modern machine learning methods, utilising neural networks, require a lot of training data. Data gathering and preparation has thus become a major bottleneck in the machine learning pipeline and researchers often use large public datasets to conduct their research (such as the ImageNet [1] or MNIST [2] datasets). READ MORE