Essays about: "league of legends"

Showing result 21 - 25 of 30 essays containing the words league of legends.

  1. 21. You are soooo cuteee!!!! : A critical discourse analysis of gender ideologies among YouTube comments

    University essay from Karlstads universitet/Institutionen för språk, litteratur och interkultur (from 2013)

    Author : Madeleine Pärlbåge; [2019]
    Keywords : CDA; Gendered language; Gaming; Avatar; Sexual stereotypes; Kritisk diskursanalys; Språk och kön; Spelare; Avatar; Sex och stereotyper;

    Abstract : This essay examines YouTube comments to videos with male and female streaming players of the online game League of Legends. The research carries out a critical discourse analysis with the aim to find gender relevant language in order to analyze ideologies about gender stereotypes among viewers of streamers. READ MORE

  2. 22. The psycho-social work environment of e-sport professionals : Applying the Job demands-resources theory to pro-players

    University essay from Umeå universitet/Institutionen för psykologi

    Author : Josefine Jonsson; [2018]
    Keywords : pro-players; e-sport; League of Legends; Job demands-resources theory; professionella spelare; e - sport; League of Legends; teorin om job demand - resources;

    Abstract : In recent years, the area of e-sports has been growing rapidly and has consequentially drawn attention from the general public as well as researchers. However, research in this area still remains sparse, especially concerning the psycho-social work environment of e-sports professionals. READ MORE

  3. 23. To Conquer Or To Kill? : A qualitative study on game mechanics and player experience in MOBA games

    University essay from Södertörns högskola/Medieteknik

    Author : Azul Romo Flores; [2018]
    Keywords : MOBA; player experience; game design factors; game mechanics; MOBA; spelupplevelse; speldesign; spelmekaniker;

    Abstract : The eSports scene as well as the Multiplayer Online Battle Arena (MOBA) have rapidly grown in popularity over the past decade. Research regarding game design factors and player experience in this genre are still not fully explored. READ MORE

  4. 24. GG, EZ - Strategic Interaction Within "League of Legends" Ranked Games : A virtual ethnography of temporary teams from the "League of Legends" community

    University essay from Stockholms universitet/JMK

    Author : Ramona Tampa; [2017]
    Keywords : virtual ethnography; gaming; League of Legends; strategy; communication; temporary teams;

    Abstract : Online gaming communities have met a well-deserved rise in academic interest in recent years, yet the focus seems to linger or long-term or permanent communities; virtual temporary teams are a subject which leaves room for rich interpretations still. In this spirit, this thesis addresses the question of how strangers collaborate in solving complex tasks together, by way of analysing temporary teams in the “League of Legends” community. READ MORE

  5. 25. "Stand with me brothers and sisters" : A quantitative content analysis of League of Legends World Championships, based on the theory of brand community.

    University essay from Linköpings universitet/Avdelningen för historie-, turism- och medievetenskap

    Author : Järleby Johan; [2017]
    Keywords : Esport; League of Legends; Brand community;

    Abstract : The purpose of this research was to see at which extent the game League of Legends, during the world championship, could be seen as a brand community. I have used a quantitative content analysis where the variables that were measured consisted of the elements from the theory of brand community. READ MORE