Essays about: "ocularcentrism"
Found 4 essays containing the word ocularcentrism.
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1. Embodying Blindness: Exploring Multimodal Perception in Video Games
University essay from Lunds universitet/Avdelningen för konsthistoria och visuella studierAbstract : Video games Perception (2017) and A Blind Legend (2015) are both connected to blindness, though in two distinct ways. While in both games the player embodies a blind narrator, Perception is, in many ways, what we expect a video game to be: visual, while A Blind Legend is an audio game, exploring methods to navigate other than visual. READ MORE
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2. Virtual reality in tourism. Opportunity or pitfall? : Explorative case study of a place-based virtual reality experience of Mariebergsskogen
University essay from Karlstads universitet/Institutionen för geografi, medier och kommunikation (from 2013)Abstract : To what extent can virtual reality be used to induce real-life tourism? This question becomes even more relevant in these covid-19 times. However, research on virtual reality concerning tourism has not engaged substantively with this question yet and thus this study seeks to address this question. READ MORE
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3. Beyond Vision: Eyeless Writing in Virginia Woolf's The Waves
University essay from Stockholms universitet/Engelska institutionenAbstract : In the early 20thcentury, a “crisis of ocularcentrism” arose in philosophy, replacing the Cartesian epistemological notion of a disembodied mind inspecting the object-world from the outside with an ontological and phenomenological approach to vision and being, embedding humans corporeally in a world exceeding their perceptual horizon (Jay 94). In response, modernist artists abandoned realist and naturalist techniques, rejecting mimetic representation, and experimented with new artistic forms, trying to account for the new complexity of life. READ MORE
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4. The AR in Architecture
University essay from Malmö universitet/Fakulteten för kultur och samhälle (KS)Abstract : En vanlig metod inom arkitektonisk visualisering idag är produktion av stillbilder som skapas med 3D-modelleringsprogram. Med sådan avancerad teknik blir det enkelt och effektivt att styra och manipulera vad som visas på stillbilderna, vilket ökar säljbarheten av arkitektoniska projekt. READ MORE