Essays about: "viewers"

Showing result 1 - 5 of 117 essays containing the word viewers.

  1. 1. FOLAR: A FOggy-LAser Rendering Method for Interaction in Virtual Reality

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Tianli Zhang; [2020]
    Keywords : Computer Graphics; Volumetric Rendering; Virtual Reality; Particle System; Participating Media; Illumination; Real-time Rendering;

    Abstract : Current commercial Virtual Reality (VR) headsets give viewers immersion in virtual space with stereoscopic graphics and positional tracking. Developers can create VR applications in a working pipeline similar to creating 3D games using game engines. READ MORE

  2. 2. Outcomes of personal branding in a virtual third place : A qualitative study on streamer-viewer relationships on Twitch.tv

    University essay from Umeå universitet/Företagsekonomi; Umeå universitet/Företagsekonomi

    Author : Marcus Widell; Guzmán Marco; [2020]
    Keywords : ;

    Abstract : Personal branding has been central to the marketing field of study for the past few decades, as its flexibility has found a place in professional, academic, and social contexts. The relationship between loyalty and customer satisfaction has been explored throughoutexisting literature, where the concept of customer delight, or the act of exceeding customer expectations, has recently been the subject of many conversations regarding its effects on loyalty. READ MORE

  3. 3. Real-time Depth of Field with Realistic Bokeh : with a Focus on Computer Games

    University essay from Linköpings universitet/Informationskodning

    Author : Anton Christoffersson; [2020]
    Keywords : Depth of Field; Bokeh; Real-time Rendering; Computer Graphics; Computer Games; Master Thesis; Computer Science; Circularly Symmetric Convolution; Circle of Confusion; Lens Blur;

    Abstract : Depth of field is a naturally occurring effect in lenses describing the distance between theclosest and furthest object that appears in focus. The effect is commonly used in film andphotography to direct a viewers focus, give a scene more complexity, or to improve aes-thetics. READ MORE

  4. 4. Animated Online Advertisement : Investigating the Impact of Different Shading Styles on Recognition

    University essay from Blekinge Tekniska Högskola/Institutionen för datavetenskap; Blekinge Tekniska Högskola/Institutionen för datavetenskap

    Author : Filip Grendler; Nicolas Wallenskog; [2020]
    Keywords : Online Advertising; Human-Computer Interaction; Visualization;

    Abstract : Background. Since e-commerce has grown rapidly the focus and attention towards online advertisement are critical. Twitch.tv, one of the big streaming websites had in April 2020 an average of 2. READ MORE

  5. 5. So Far Away, Yet So Close : A Study on How Intimacy Is Attempted to Be Produced in Girlfriend Roleplay ASMR Videos on YouTube

    University essay from Uppsala universitet/Medier och kommunikation; Uppsala universitet/Medier och kommunikation

    Author : Dalia Abdallah; Madlén Engström; [2020]
    Keywords : intimacy; digital intimacy; ASMR; girlfriend roleplay ASMR; ASMRtists; intimitet; digital intimitet; ASMR; flickvänsrollspels-ASMR; ASMRtists;

    Abstract : This study examines how ASMRtists, people that create ASMR videos, attempt to create intimacy in their videos on YouTube. ASMR stands for Audio Sensory Meridian Response and is a tingling sensation within the body that can be triggered by various stimuli, such as visuals and sounds. READ MORE