Essays about: "Game theory Industry"

Showing result 6 - 10 of 64 essays containing the words Game theory Industry.

  1. 6. Positive Behavior from Competitive Games : Self-Determination theory

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Vladislav Maksimov; Mihaly Selelyo; Artem Khramov; [2023]
    Keywords : ;

    Abstract : The purpose of this study is to explore what positive impacts competitive games can provide on player’s behavior. Precisely, this research demonstrates the theory of self-development and what key factors it includes for a positive outcome from players’ side. READ MORE

  2. 7. There is still a long way to go: An exploratory study on the factors contributing to the inclusion and exclusion of female character representation in video games

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Erika Lybe; Arantxa Rufrancos Luna; [2023]
    Keywords : Inclusion; Diversity; Video Games; Female characters; Representation; Business and Economics;

    Abstract : Thesis Purpose: This thesis aims to explore the complex phenomenon of female character representation, both quantity and portrayal, in video games and which factors either inhibit or enhance the creation and how. Methodology: A qualitative study with an inductive approach, designed to answer the research question “How do different factors contribute to the inclusion or exclusion of female character representation in video games?”. READ MORE

  3. 8. Non-male Career Development in the Video Game Industry

    University essay from Lunds universitet/Företagsekonomiska institutionen

    Author : Vigdís Kristjánsdóttir; Maïmouna Fischer; [2023]
    Keywords : Non-male career development; career anchors; video game industry; gender minorities; male-dominated workplaces.; Business and Economics;

    Abstract : This paper explores the career development of non-male workers in the video game industry in a male-dominated context. It examines their motivation, perception of success, goals, and values. The aim was to contribute to the discourse on the experience of minorities in a majority-dominated work context and how this affects their career development. READ MORE

  4. 9. The name of the game - A qualitative study on what influences how Swedish iGaming operators manage the balance between customer retention and responsible gambling

    University essay from Handelshögskolan i Stockholm/Institutionen för företagande och ledning

    Author : Per Fröderberg; Philip Rask; [2023]
    Keywords : CSR; Customer retention; Stigmatized industries; iGaming; Responsible gambling;

    Abstract : In industries where homogeneity of products and services prevails, the objective of retaining customers becomes tangible. Due to the potential adverse effects of business operations on both society and individuals, the significance of Corporate Social Responsibility (CSR) has become evident. READ MORE

  5. 10. Are we ready to talk about feminist game mechanics?

    University essay from Uppsala universitet/Institutionen för speldesign

    Author : Caterina Blomgren; [2023]
    Keywords : feminism; video games; game mechanics; procedurality; procedural feminism; feminist games;

    Abstract : While character design and representation have been extensively discussed within feminist discourse, the attention given to game mechanics has been limited. This study aims to challenge the assumption that feminist ideals in video games can only be conveyed through narrative elements and investigate the potential of integrating feminist principles into game design, with a specific focus on game mechanics. READ MORE