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Showing result 1 - 5 of 55 essays matching the above criteria.

  1. 1. Prototyping Tool for Large Scale Interactive Experiences

    University essay from Lunds universitet/Institutionen för designvetenskaper

    Author : Venkata Satya Anurag Gargeya Unnava; Yiyang Liu; [2023]
    Keywords : Virtual Reality; Augmented Reality; Interactive Content; Large Scale Interactive Content; Visualizer; Simulations; Technology and Engineering;

    Abstract : In the age where entertainment is the driving force behind the functioning of large industries, companies like SONY have figured out a way to market their entertainment content including movies, music, and games using large-scale interactive marketing and promotional content. Building and testing such content before it is released on large and complex devices is a continuously challenging task and there have been efforts both in academia and industry made to ameliorate this content production workflow. READ MORE

  2. 2. Adapting an In-Flight Entertainment system to include Older Users

    University essay from Lunds universitet/Innovation

    Author : Siri Hallqvist; Anna Anderson; [2023]
    Keywords : older adults; in-flight entertainment system; inclusion; Technology and Engineering;

    Abstract : Every year, the average age of the population is increasing as people live longer and fewer children are born. With age, it is not uncommon for cognitive abilities to deteriorate, affecting the ability to learn new things and process new information. READ MORE

  3. 3. Designing a second screen application to assist streamers increase live stream interactivity

    University essay from Umeå universitet/Institutionen för tillämpad fysik och elektronik

    Author : David Irén; [2022]
    Keywords : Second Screen; User Experience; Interaction Design; Mobile application; Streaming;

    Abstract : Live streaming has become an increasingly popular form of entertainment, more and more people are trying to enter the live streaming space. Because of this, it becomes more difficult to stand out as a streamer. A recommended way to retain viewers and grow as a streamer is to be interactive during the stream. READ MORE

  4. 4. Holographic Communications Technologies : A qualitative study on the ethical and\or legal challenges based on the stakeholders' perspectives

    University essay from Linnéuniversitetet/Institutionen för informatik (IK)

    Author : Natalia Giogiou; [2022]
    Keywords : Digital Ethics; Digital Technology; Ethics in Information Digital Technology; Extended Reality; Holographic Communications Technologies; Ethical Design; Value Sensitive Design; Ethical Framework; Ethical Technology Assessment; Human Computer Interaction; Qualitative Research; Επικοινωνίες μέσω ολογραμμάτων; Ηθική Ψηφιακών Μέσων και Πληροφοριακών Συστημάτων; Νομικοί και Ηθικοί Κίνδυνοι Επικοινωνιών μέσω Ολογραμμάτων;

    Abstract : Holographic communications technologies are a new digital technology being currently  developed by companies to be available to the public in the near future. Through holographic  communications technologies, the image of one user located in one place can be captured with  special equipment from different angles, so that its three-dimensional depiction is created  realistically. READ MORE

  5. 5. Interactive Ecosystem Simulator

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : JOHAN ATTERFORS; CARL HOLMBERG; ALEXANDER HUANG; ROBIN KARHU; BRAGE LAE; ALEXANDER LARSSON VAHLBERG; [2021-09-07]
    Keywords : Ecosystem; Simulation; Unity; AI; ML; RL; ABM; GA; PCG; Welford;

    Abstract : As ecosystems are complex domains, both analytical and computer-aided models can aid in gaining insights about their dynamics. One such computer-aided model is the concept of ecosystem simulation. This project aims to build an interactive and visual ecosystem simulation in the Unity game engine. READ MORE