Essays about: "playful design"
Showing result 1 - 5 of 92 essays containing the words playful design.
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1. New Beginnings : Triggering Encounters in Public Place to Encourage a Sense of Community
University essay from Uppsala universitet/Människa-datorinteraktionAbstract : To increase social sustainability in cities and communities, interactions between community members is a key factor. This has engaged a research project on social sustainability, connected to an emerging urban district in Sweden. This research was done in collaboration with local stakeholders being part of this research project. READ MORE
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2. Weapons of Microcontroller Destruction : Tangible Playthings for Roleplaying in Dungeons & Dragons
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This project aims to explore how interactive tangible playthings can be designed to enhance the roleplaying aspect of Dungeons & Dragons. Further, the project juxtaposed D&D and interaction design as practices to examine if D&D can contribute to interaction design. READ MORE
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3. Playful Posters with AR : Exploring Playful Interactions with Pop Art Posters Through Augmented Reality (AR)
University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)Abstract : This thesis aims to contribute to the field of interaction design practice by exploring how posters might offer playful interaction through augmented reality (AR). The project uses an experimental design process involving prototyping, user testing, and analysis to investigate playful interaction together with pop art posters and AR as a technology. READ MORE
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4. Lek, lärande & rörelse på bostadsgården med dagvatten som resurs
University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)Abstract : Föreliggande studie utreder hur dagvatten kan användas som resurs för att främja lek, lärande och rörelse på bostadsgården. I urbana sammanhang ses ofta dagvatten som ett problem då stora vattenflöden överbelastar vår infrastruktur med förödande konsekvenser. READ MORE
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5. Work hard, play hard : A qualitative study about how playful office design affects employees' well-being
University essay from Karlstads universitet/Handelshögskolan (from 2013)Abstract : The purpose of this thesis is to add to the understanding of how employees’ well-being isaffected by playful offices. The thesis is presenting theories and previous research, forinstance within the area of servicescape, office design, and employee well-being, and isanalyzing eventual connections to the empirical data collected. READ MORE