Essays about: "Virtual construction"

Showing result 16 - 20 of 78 essays containing the words Virtual construction.

  1. 16. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : PETRA BÉCZI; [2021-11-03]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Blender; Unity game engine; game design and development; haptics; immersive simulation; motion sickness; technological affordances; computer graphics; performance optimization; play testing and observation; interview; thematic analysis;

    Abstract : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. READ MORE

  2. 17. Multicolor 3D printing : An analysis of the characteristics of multicolor 3Dprinting

    University essay from KTH/Mekatronik

    Author : Davron Patkhullaev; Yonas Melake; [2021]
    Keywords : Mechatronics; 3D printer; Arduino Mega; Diamond Hotend; Marlin; Mekatronik; 3D printer; Arduino Mega; Diamond Hotend; Marlin;

    Abstract : 3D printing has risen in popularity due to its capabilities which enable rapid prototyping and printing structures that were impossible to produce before and partially because of technological development in recent years. Most low-cost printers, based on the fused filament fabrication process, are capable of printing a single filament at a time that limits and complicates multicolor and multi-material 3D printing. READ MORE

  3. 18. Digital small talk: a case study about the construction of organiza-tional identity through informal communication during remote work

    University essay from Lunds universitet/Institutionen för strategisk kommunikation

    Author : Catalina Ordonez; [2021]
    Keywords : strategic internal communication; informal communication; digital small talk; employees; digital media; Social Sciences;

    Abstract : Organizations have gone through difficult times during the pandemic trying to adapt to new working conditions that restrict face-to-face encounters for their employees. The development of day-to-day tasks have been modified to cope with the virtual conditions of teleworking. READ MORE

  4. 19. Impact of different primary particles on Geant4 simulation execution time - study on protons and pions

    University essay from Lunds universitet/Partikel- och kärnfysik; Lunds universitet/Fysiska institutionen

    Author : Rebecca Jigström Madeira; [2021]
    Keywords : Geant4; Monte Carlo method; Large Hadron Collider; simulation time; collider experiment; Physics and Astronomy;

    Abstract : The High Luminosity Large Hadron Collider (HL-LHC) at CERN, an improvement to the LHC, scheduled to be operating in 2027, will further the potential for scientific breakthroughs in High Energy Physics. The project’s demand in computational resources, however, is predicted to exceed what will be available then. READ MORE

  5. 20. A comparative study to explore the advantages of passive exoskeletons by monitoring the muscle activity of workers

    University essay from Högskolan i Gävle/Avdelningen för elektroteknik, matematik och naturvetenskap

    Author : Md Arifur Rahman; [2021]
    Keywords : Exoskeletons; Shimmer Sensor; EMG Signal;

    Abstract : Manufacturing and construction workers undertake physically strenuous activities increasing the risk of health problems, disability, and sick leave, leading to lower job attractiveness and job candidate scarcity. In the EU, up to 44 million workers are affected by workplace-related musculoskeletal disorders (MSDs), representing a total annual cost of more than €240 billion. READ MORE