Essays about: "immersive theatre"

Showing result 1 - 5 of 7 essays containing the words immersive theatre.

  1. 1. Reception of Antiquity in18th century Opera : A Study of Divine Elements in the Story of Alcestis

    University essay from Uppsala universitet/Institutionen för arkeologi och antik historia

    Author : Filip Swital; [2023]
    Keywords : 5th century B.C. Athenian theatre; 18th century opera; divinity; enlightenment; reformed opera; Atensk teater under 400-taket f.Kr.; 1700-talsopera; upplysningstid; reformerad opera;

    Abstract : The story of Alcestis is an interesting case of divine agency pervading the narrative and the characters in the play. It intimately concerns the mortal players, who, though largely powerless in the struggle, are central to the story. READ MORE

  2. 2. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : PETRA BÉCZI; [2021-11-03]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Blender; Unity game engine; game design and development; haptics; immersive simulation; motion sickness; technological affordances; computer graphics; performance optimization; play testing and observation; interview; thematic analysis;

    Abstract : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. READ MORE

  3. 3. ARTivistic strategies

    University essay from Göteborgs universitet/Högskolan för scen och musik

    Author : Annika Britt Lewis; [2021-04-01]
    Keywords : artivism; strategies; arenas; sites; performance; theatre; dance; art; activism; devising; contemporary; performance art; physical theatre; site specific; intervention; subversive; composition; methods; multidiciplinary; manuscript; omnipresence; hydra; multi-spacial; manifest; undercover; public space; tools; choreography; performance lecture; immersive; interactive;

    Abstract : This is a reflection on contemporary performance work and it’s various strategies and methods in the interdisciplinary field of theatre, dance and performance art. Researching performative art in public space I’m posing the question; how can one develop new artistic strategies and arenas for dialog in and with our current society? By mapping my own practice and selected works, I emphasise the position of working outside of the theatre institutions and venues. READ MORE

  4. 4. Att iscensätta naturupplevelser : ett utforskande gestaltningsarbete om människors relation till natur

    University essay from SLU/Dept. of Urban and Rural Development

    Author : My Nordström; Karolin Hård; [2020]
    Keywords : naturupplevelse; friluftsliv; konstnärlig gestaltning; tillfällig landskapsarkitektur; immersiva upplevelser; immersion; dramaturgi;

    Abstract : Samhällets dualistiska attityd skiljer ofta människa från djur, stad från natur, stadsliv från naturliv, vilket gör att relationerna mellan människan och naturen är bristande. Världsbilden och värderingarna bygger bland annat på den naturkontakt som erbjuds i vardagslivet samt hur naturen kommuniceras. READ MORE

  5. 5. Non Visuals : Material exploration of non-visual interaction design

    University essay from Umeå universitet/Designhögskolan vid Umeå universitet

    Author : Sebastian de Cabo Portugal; [2020]
    Keywords : immersive environments; virtual reality; mixed reality; wearable computing; virtuality continuum; internet of things;

    Abstract : Design is all about visuals, or that is what I have found out during this thesis, from the process materials to the outcome our main entry point to any problem is how will we solve it visually so it’s understandable for the general user. This aspect is problematic in itself due to the fact that we, as humans, understand the world and the things around using all our senses continuously, even though we can forget as visuals are so overpowering. READ MORE