Advanced search

Showing result 1 - 5 of 123 essays matching the above criteria.

  1. 1. Villaträdgårdens potential för en klimatsmart framtid : en glömd resurs i Sveriges hållbarhetsarbete?

    University essay from SLU/Dept. of Landscape Architecture, Planning and Management (from 130101)

    Author : Mille Jensen; [2023]
    Keywords : villaträdgård; trädgård; biologisk mångfald; ekosystem; ekosystemtjänster; klimatanpassning; klimat; kommuner; internet; hemsida;

    Abstract : De privata trädgårdarna har stor potential att vara en aktiv och betydande aktör för att vi ska nå Sveriges hållbarhetsmål, genom att bidra med ekosystemtjänster. För att de privata villaträdgårdsägarna ska få den roll som behövs i det nationella hållbarhetsarbetet, så har ett antal faktorer definierats som avgörande. READ MORE

  2. 2. Intergenerational differences in the digital age : A quantitative assessment of internet use and online media consumption across five generations in Sweden

    University essay from Uppsala universitet/Statsvetenskapliga institutionen

    Author : Isak Flink; [2023]
    Keywords : generations; social media; online media; political information;

    Abstract : This study highlights the importance of considering generational factors in the pursuit of understanding online media consumption. This thesis argues that previous explanations of why people may or may not consume news and political information are insufficient on their own. READ MORE

  3. 3. Information, news, and politics gathering through social media by Generation Z : A semi-structured interview study

    University essay from Karlstads universitet/Handelshögskolan (from 2013)

    Author : Emil Magnusson; [2023]
    Keywords : Social media; generation Z; information; news; politics; personalization; misinformation.;

    Abstract : Social media is replacing many of traditional media’s purposes, information gathering is one of them. In the digital culture today we use our phones, the internet, and social media in our daily lives, especially younger generations, and those generations could be relying their information gathering on social media. READ MORE

  4. 4. 'This Game Changed my Life' : Online Stories of ‘Emersion’ about Playing Video Games during Difficult Times in Life

    University essay from Malmö universitet/Institutionen för konst, kultur och kommunikation (K3)

    Author : Sergio J. Abuin; [2023]
    Keywords : video games; videogames; personal crises; difficult times; immersion; netnography; stories; posts; online; offline; uses and gratifications; Reddit; Persona 5; videojocs; video jocs; temps dificils; immersió; historia; videojuegos; video juegos; crisis; tiempos difíciles; inmersión; netnografia; historias;

    Abstract : This thesis aims to explore the video game medium in depth, to relate it to the stories foundon Internet communities about users’ gameplay experiences during burdensome moments inlife. To achieve that, the phenomena is explored through the lenses of Uses & Gratificationstheory by means of a netnography on the ‘/Persona 5’ official subReddit; interpreting, codingand analyzing all narratives that fit the criteria with the help of a proposed ‘USE’ system. READ MORE

  5. 5. Enhancing Care for Occupational Burnout : Leveraging Digital Humans by Exploring Trust-Building Communication

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Tania Amel Sayyah; [2023]
    Keywords : digital humans; stigma; linguistic trust-building; burnout; digital humans; stigma; språkligt förtroendebyggande; utmattningssyndrom;

    Abstract : Current research and the scarcity of mental health resources indicate that patients increasingly rely on internet-based health information. Occupational burnout and the associated stigma with the diagnosis often prevent people from seeking help for mental health issues. READ MORE