Essays about: "being part of a team"

Showing result 21 - 25 of 67 essays containing the words being part of a team.

  1. 21. Temporary Innovation Space : A framework for co-creating innovative product concepts with B2B customers in an ambidextrous organisation

    University essay from KTH/Skolan för industriell teknik och management (ITM)

    Author : DANIEL LARSSON; MARTIN HOLMQVIST; [2020]
    Keywords : Co-creation; B2B; Business-to-Business; COVID-19; Online; Temporary Innovation Space; Digitalisation; Digitalization; Digitalisering; Digital Transformation; Mining and Construction Industry; Gruv- och konstruktionsindustri; Visualisation; Visualization; Visualisering; Co-creation; B2B; Business-to-Business; COVID-19; Online; Temporary Innovation Space; Digitalisation; Digitalization; Digitalisering; Digital Transformation; Mining and Construction Industry; Gruv- och konstruktionsindustri; Visualisation; Visualization; Visualisering;

    Abstract : This thesis project was conducted at Sandvik and builds on a previous project, also conducted at Sandvik by the same authors, during the autumn of 2019. The work is part of a newly established ambidextrous development team that is split into an innovation branch and an execution branch, with the goal to become a digital factory. READ MORE

  2. 22. User Experience Design as a Building Block in a B2B Company’s Market Strategy : An empirical study of how the user experience of a software service can be used to create increased customer value

    University essay from Linköpings universitet/Industriell ekonomi

    Author : Josefin Håkanson; [2020]
    Keywords : user experience; ux; customer value; value; industrial marketing; market strategy; b2b; industrial strategy; digitalization; användarvänlighet; ux; kundvärde; värde; industriell marknadsföring; marknadsstrategi; b2b; industriell strategi; digitalisering;

    Abstract : The after-sales pricing industry has, as many other industries, transformed with the digital era which have enabled automatization and scalable solutions. For companies pricing over 35 000 after sales items, scalable, digital solutions is needed. READ MORE

  3. 23. Video Game Network Analysis : A Study on Tooling Design

    University essay from KTH/Skolan för elektroteknik och datavetenskap (EECS)

    Author : Murat Eksi; Markus Pihl; [2020]
    Keywords : Video Games; Network Analysis; Data Analysis; Tooling Design; Design Thinking; Network Packets; Data Extraction; Database Design; Videospel; Nätverkanalysen; Dataanalysen; Verktygsdesign; Design Thinking; Nätverkspaketer; Data exktration; Databasdesign;

    Abstract : Crackshell is an indie game studio situated in Stockholm. They released particular iterations of a game called Hammerwatch, which is developed with their in-house game engine and they are still working to extend both the Hammerwatch and the game engine. READ MORE

  4. 24. Employee satisfaction in virtual teams

    University essay from Högskolan i Halmstad/Akademin för ekonomi, teknik och naturvetenskap

    Author : Jesper Persson; Robin Nilsson; [2019]
    Keywords : Virtual teams; Employee satisfaction; Digitalization;

    Abstract : Background The world is experiencing exceptional technological evolution and Sweden is at the forefront of this development and virtual teams are on the rise. Virtual teams are a way for companies to improve their sustainability with decreased travel for employees which also saves time that employees can spend at home though with difficulties separating work and home. READ MORE

  5. 25. Self-selection in Software Development Teams : A Case Study Regarding Challenges and Possibilities with Reorganization through Self-selection

    University essay from Linköpings universitet/Informatik; Linköpings universitet/Filosofiska fakulteten

    Author : Emma Liljedahl; Alexandra Gabriel; [2019]
    Keywords : self-selection; self-selected teams; team choice; team diversity; traditional projects; agile projects; self-management; performance;

    Abstract : The software development business today is a land of constant change. The change requires the organizations who operate within this business to be flexible and quick to respond. This has led to multiple agile organization methods being developed, one of them is DevOps. A cornerstone in DevOps is self-selection - a method for assembling teams. READ MORE