Essays about: "Unity game engine"

Showing result 21 - 25 of 66 essays containing the words Unity game engine.

  1. 21. DEVELOPMENT OF IMMERSIVE EXPERIENCE FOR THE RECONSTRUCTION OF A VINTAGE CINEMA THEATRE - Explore techniques of game design and immersive technology to recreate the experience of exploring the Flamman cinema building

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : PETRA BÉCZI; [2021-11-03]
    Keywords : virtual reality; Oculus Quest 2; preserving cultural heritage; Blender; Unity game engine; game design and development; haptics; immersive simulation; motion sickness; technological affordances; computer graphics; performance optimization; play testing and observation; interview; thematic analysis;

    Abstract : Virtual reality (VR) made cinema applications today can be considered as simple media players that are often set in a fictions environment without the privilege of explorability given to the user - who from the start remains seated in the virtual world. That is due to the definition of user control which is restrained to the extent that the controllers are moderated to the definition of interaction with graphical user interfaces such as media player buttons. READ MORE

  2. 22. Simulating an Ecosystem

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Aron Sjöberg; Emil Wingårdh; Erik Söderpalm; Theo Wiik; Viktor Fredholm; Yvonne Hansson; [2021-09-14]
    Keywords : ecosystem; simulation; Unity; genetic algorithm; evolution; natural selection;

    Abstract : Simulations are computer programs based on models, used to imitate real-life scenarios. Simulating an ecosystem is a great challenge given the various factors that interact and animals that coexist. READ MORE

  3. 23. Simulate Bacterial Movement through Chemotaxis

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : Rasmus Durgé; Johan Ek; Jonny Fredriksson; Emil Logren; Mohamad Melhem; Rik Muijs; [2021-09-14]
    Keywords : chemotaxis; computational biology; agent-based simulation; Unity engine;

    Abstract : This thesis describes the development of an agent-based simulation of E. coli chemotaxis in C# and the Unity game engine. The agents use a mathematical model of the chemical pathway underlying chemotaxis to produce either forward-motion (running) or rotation (tumbling), in response to the concentration of ligand in their immediate environment. READ MORE

  4. 24. Interactive Ecosystem Simulator

    University essay from Göteborgs universitet/Institutionen för data- och informationsteknik

    Author : JOHAN ATTERFORS; CARL HOLMBERG; ALEXANDER HUANG; ROBIN KARHU; BRAGE LAE; ALEXANDER LARSSON VAHLBERG; [2021-09-07]
    Keywords : Ecosystem; Simulation; Unity; AI; ML; RL; ABM; GA; PCG; Welford;

    Abstract : As ecosystems are complex domains, both analytical and computer-aided models can aid in gaining insights about their dynamics. One such computer-aided model is the concept of ecosystem simulation. This project aims to build an interactive and visual ecosystem simulation in the Unity game engine. READ MORE

  5. 25. Simulating Human Movement Patterns in an Area : A Part of the Crowdmapper Project

    University essay from Jönköping University/Tekniska Högskolan

    Author : Rasmus Svanberg; Hampus Svensson; [2021]
    Keywords : Final Thesis Work; Human Simulation; Unity; Game Engine; Crowdmapper; Pandemic; Social Distancing; Computer Science; C-Sharp; C#;

    Abstract : In 2019, the Covid-19 pandemic struck the world, creating a need for social distancing to stop the spreading of the virus. This report will discuss and cover how a simulation was implemented in the game engine Unity that simulates human movement-patterns, which in turn will help with spreading people out in public areas. READ MORE