Essays about: "animation research theory"
Showing result 1 - 5 of
8 essays containing the words animation research theory.
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University essay from Jönköping University/Tekniska Högskolan
Author : Stina Freid; Alexandra Gredeus Ampuero; [2023]
Keywords : Engagement; Motion Graphics; 12 Basic Animation Principles; Digital Marketing; LinkedIn; Social Networking Sites; Organic Posts; Nudges; Dynamic Posts; and Static Posts;
Abstract :
Engagement. This has become a key concept in the field of marketing. The concept of "engagement" is utilized to describe the way users instantly engage with brands using clicks, reactions, comments, and sharing. Brands and advertisers utilize media platforms to increase brand awareness and create customer-engaging content. READ MORE
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University essay from Uppsala universitet/Konstvetenskapliga institutionen
Author : Erlend Hellerslien; [2021]
Keywords : Style; Styles; Shades of Styles; Digital Style; Design Theory; Semiotic Theory; Semiotics; Semantics; Seethics; Design Inclusion; User Experience Design; Cultural Analytics; Visual Worlds; Art Historical Writing; Digital Art History; Visual Studies; Visual Literacy; Human Communication; Digital Style Dictionary; Digital Visual Compass; Spectrum; Reality; Multi Realities; Core Reality; Abstract Reality; Surreal Reality; Artifical Reality; Phenomenolgy; Moral; Ethics; Labels; Critical Terms; Aspects of Seeing; Representation; Transpace Style; Swisch; Style; Medium; RAW; Image; Artifical Intelligence; AI; Visual Exploration; Humankind; Fundamentals; Bias; Gizmos; Hyperreality; Mythologies; Sterotyping; Discrimination; Stories of Art; Synesthesia; Post-truth; Fake Photo; Creativity; Art Direction; Editing; Advertising; Manipulation; Marketing; Animation; Photography; Film; Ilustration; Graphic Design; Arcitecture; Color; Icon; Beauty; Human Commonality; Respect; Diversity;
Abstract :
This research is an investigative attempt on the concept of style´s development to potentially noticing our diverse human history on viewing the aspect of styles, starting (in the part one) by looking into the problem of the development of styles and its characteristic of representation in terms of its messages, realties, semiotics, and human collaboration. Leading towards the human search in seeing style more commonly neutral for a more meaningful dialog. READ MORE
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University essay from Högskolan Dalarna/Japanska
Author : Erik Strandman; [2020]
Keywords : ;
Abstract :
The 2001 Anime, FLCL (Fooly Cooly) by Studio Gainax garnered a large following whenreleased. A coming-of-age themed story accompanied with inventive animation and rockmusic by the Japanese rock band, The Pillows. A true passion project by the series’ director,Kazuya Tsurumaki. 17 years later, Production I. READ MORE
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University essay from Linköpings universitet/Institutionen för datavetenskap
Author : Hjalmar Wilander; [2019]
Keywords : Player experience; computer graphics; video game; game;
Abstract :
There is currently little research about how the aesthetics of a game affects the perceived PX. Especially, the aesthetics of the individual 3D game components, such as characters, enemies and environmental objects. This thesis project studies different design principles and approaches to create 3D game components. READ MORE
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University essay from Karlstads universitet/Institutionen för geografi, medier och kommunikation
Author : Johan Nyh; [2015]
Keywords : Disney; princesses; Disney princesses; gender; Bechdel; Bechdel test; Walt Disney; Pixar; Frozen; children; girl; culture; gender representations; talk time; talktime; gendertimer; equality; content analysis; female; feminism; feminist; gender role; socialization model; gender role socialization model; passive; domestic; active; media; post-feminist; gender role portrayals; key measures; popular; nature or nurture; genes or environment; gender differences; expressions of gender; gender experiments; neurological; brain; plasticity; constructivist; cultivation theory; social cognitive theory; quantitative; quantitative measures; quantitative methods; stereotypes; stereotype; stereotypical; women; character count; biological sex; biological gender; metrics; femininity; textual analysis; submissive; submissive behaviour; independence; daddy s girl; patriarchy; patriarchal; patriarchal approval; wicked women; old wicked women; wicked witch; male; masculine; masculine characteristics; feminine characteristics; genders; marrying; marriage; love at first sight; empowerment; fairy tale; fairy tales; film; movie; films; movies; Mulan; Pocahontas; Snow White; Snow White and the seven dwarfs; Cinderella; Sleeping Beauty; Little Mermaid; The Little Mermaid; Beauty and the Beast; Aladdin; Tangled; Brave; Frozen; The Princess and the Frog; Merida; relationship; relationship formation; true love; true love s kiss; sisterhood; sisterly; Grimm; Grimm brothers; parental approval; matriarchal approval; matriarchal; matriarchy; stereotyping; evil queen; rate; rater; rating; measure; measuring; wicked stepmother; binary gender; gender binarity; binary genders; gender identities; gender identity; gender identity formation; identity formation; animation; cell animation; the Smurfette principle; strong women; strong girls; girlie; positivism; positivistic; film studies; analysis; analyses; antagonism; action; coding; cultivation effect; cultivation effects; socialization effect; socialization effects; coded content analysis; simple metrics; cognition theory; connotations; cultivation theory; socialization theory; depictions of femininity; plasticity; human brain; damsels in distress; feminist research; inequality; gender inequality; media studies; heroines; mass media; social media; images of women; woman as image; reading; interpretation; modern day fairy tales; Disney; prinsessor; Disneyprinsessor; Disney-prinsessor; kön; genus; genusvetenskap; Bechdel; Bechdel test; Bechdeltest; Bechdeltestet; Walt Disney; Pixar; Frost; barn; flickor; kulturuppväxt; representationer; skildringar; intryck; taltid; talk time; talktime; gendertimer; jämlikhet; innehållsanalys; feminin; feminism; könsroll; könsroller; socialisering; socialiseringsmodellen; passiv; hushållsarbete; aktiv; media; post-feministisk; postfemininstisk; nyckeltal; populärvetenskaplig; populärvetenskapligt; naturen; uppväxt eller gener; gener eller upppväxt; uppfostran; genetik; könsskillnader; könsuttryck; experiment; hjärnan; plasticitet; konstruktivism; kultivationsteori; kognitiv teori; kvantitativ; kvantitativa mått; kvantitativa metoder; stereotyper; stereotyp; stereotypisk; kvinnnor; kvinna; kön; biologiskt kön; mått; nyckeltal; femininitet; textanalys; filmanalys; kuvad; underkastad; submissiv; oberoende; pappas flicka; patriarkat; patriarkisk; patriarkalt godkännande; manlig; maskulin; kön; genus; äktenskap; kärlek vid första ögonkastet; saga; sagor; bröderna Grimm; film; Mulan; Pocahontas; Snövit och de sju dvärgarna; Askungen; Törnrosa; Den lilla Sjöjungfrun; Skönheten och Odjuret; Aladdin; Trassel; Modig; Frost; Prinsessan och Grodan; Merida; förhållanden; sann kärlek; Grimm; matriark; matriarkisk; patriarkalt godkännande; matriarkalt godkännande; bedöma; betygsätta; mått; mäta; ond styvmor; binära kön; könsidentitet; könsidentiteter; animation; Smurfan; starka kvinnor; starka flickor; positivistisk; positivism; filmvetenskap; filmstudier; antagonism; protagonist; hjältinna; kodning; kultivationseffekten; socialiseringseffekten; socialisationseffekten; kodad innehållsanalys; förenklade mått; kognitiv teori; konnotationer; konnotera; feministisk forskning; könsbalans; mediastudier; mediestudier; massmedia; social media; bilder av kvinnor; kvinnan som bild; images of women; woman as image; reading; interpretation; modern day fairy tales; tolkning;
Abstract :
Simple content analysis methods, such as the Bechdel test and measuring percentage of female talk time or characters, have seen a surge of attention from mainstream media and in social media the last couple of years. Underlying assumptions are generally shared with the gender role socialization model and consequently, an importance is stated, due to a high degree to which impressions from media shape in particular young children’s identification processes. READ MORE
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